FORM R3D4RVRS/IWNTRMATÞLKRGOBD55FWorm noisexGI0%:I"%;IÐá;EI*%FIÐá;BIÐá;CI(%DI'%pd_I9I!ýIÐá;"ýI#%=IÐá;>I#%¸¸Œ- FMaterialpd_I9I¯Colorð?NNŒ- FMaterial Initializationpd_I9I¯Colorð?mm- Fcolor 1=Constant(1, 1, 1)pd_I9I¯color 1ð? ð?ð?ð?mm- Fcolor 2=Constant(0.404, 0.376, 0.769)pd_I9I¯color 2ð? ÚÙÙÙÙÙÙ?Ø?˜˜˜˜˜˜è?ºNNŒ- FSurface propertiespd_I9I¯Colorð?ÈÈ- FFLOAT worm noisepd_I9I¯worm noiseð? °worm noiseŒŒ- FWorm noisepd_I9I¯Colorð? ÈÈ- FVECTOR coordspd_I9I¯coordsð?®coordsÈÈ- FFLOAT dpd_I9I¯dð?°dáá- Fcoords=Linear(Map coords)pd_I9I­Map coords®coordsð? ð?ð?ð?ss- Fd=Noise(coords)pd_I9I®coords°dð?@ð?áá- Fd=Linear(d)pd_I9I°d°dð?>@ââ- Fd=sin(d)pd_I9I°d°dð?áá- Fworm noise=Linear(d)pd_I9I°d°worm noiseð?ð?ww- Fworm noise=Curve(worm noise)pd_I9I°worm noise°worm noiseð?11ð?ð?ð?½W[ä:à?ݾWÍ'¼à?ð?ð?ð?ð?ââ- FColor=(1-p1)*p2+p1*p3(worm noise, color 1, color 2)pd_I9I°¯¯worm noisecolor 1color 2¯Colorð? éÈÈ- FCOLOR color 1pd_I9I¯color 1ð?¯color 1ÈÈ- FCOLOR color 2pd_I9I¯color 2ð?¯color 2¼“ Color 1¼“ Color 2̺ CurveÜø Scale-«RoughnessÜøContrastÜøAmplitude@RGOB \55FWorm noise bumpxGI0%:I"%;IÐá;EI*%FIÐá;BIÐá;CI(%DI'%pd_I9I!ýIPÞ;"ýI#%=IÐá;>I#%¸¸Œ- FMaterialpd_I9I¯Colorð?NNŒ- FSurface geometrypd_I9I¯Colorð?ÈÈ- FFLOAT worm noisepd_I9I¯worm noiseð?°worm noiseŒŒ- FWorm noisepd_I9I¯Colorð? ÈÈ- FVECTOR coordspd_I9I¯coordsð?®coordsÈÈ- FFLOAT dpd_I9I¯dð?°dáá- Fcoords=Linear(Map coords)pd_I9I­Map coords®coordsð? ð?ð?ð?ss- Fd=Noise(coords)pd_I9I®coords°dð?@ð?áá- Fd=Linear(d)pd_I9I°d°dð?>@ââ- Fd=sin(d)pd_I9I°d°dð?áá- Fworm noise=Linear(d)pd_I9I°d°worm noiseð?{®Gáz„?ðð- FBump height+=Copy(worm noise)pd_I9I°worm noiseëBump heightð?켓 Color 1¼“ Color 2̺ CurveÜø Scale-«RoughnessÜøContrastÜøAmplitude@