Cellular shader plugin for Realsoft3D

The cellular shader plugin is a VSL object for rendering various types of cellular patterns. It is an implementation of Steve Worley's Cellular Texture Basis Function.

(Worley, Steven, A Cellular Texture Basis Function, SIGGRAPH 96 Conference Proceedings, Addison Wesley, 1996, pp. 291-294.)

It is provided as Freeware.

Installation

To install the cellular VSL object, unzip the downloaded file in the Realsoft3D directory. This will copy the file cellular.dll to the Realsoft3D\plugins directory and create a new directory Realsoft3D\Cellular\Doc which contains the documentation. The example projects are copied to Realsoft3D\Cellular\examples.

If you now open the properties window of a VSL material you should see the icon of the cellular object under the VSL Objects gadget.

Download cellular.zip (Size: 341,493 Bytes) (incl. documentation and examples)

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