Cellular shader plugin for Realsoft3D
The cellular shader plugin is a VSL object for rendering
various types of cellular patterns. It is an implementation of Steve Worley's Cellular Texture Basis Function.
(Worley, Steven, A Cellular Texture Basis Function, SIGGRAPH 96 Conference Proceedings, Addison Wesley, 1996, pp. 291-294.)
It is provided as Freeware.
Installation
To install the cellular VSL object, unzip the downloaded file in the Realsoft3D directory. This will
copy the file cellular.dll to the Realsoft3D\plugins directory and create a new directory Realsoft3D\Cellular\Doc
which contains the documentation. The example projects are copied to Realsoft3D\Cellular\examples.
If you now open the properties window of a VSL material you should see the icon of the cellular object under the VSL Objects gadget.
Download cellular.zip (Size: 341,493 Bytes) (incl. documentation and examples)
Impressum:
Michael Schmeling, Software Consultant
Herkulesstr. 103
D-34119 Kassel
Germany
Tel.: +49 561 35386
Email: info1@schmeling-consulting.de
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